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SP-12
SAMPLING
PERCUSSION SYSTEM
OWNERS MANUAL
By Craig Anderton
Version 2.3
© 1985 E-mu Systems, Inc. Scotts Valley, CA. All Rights Reserved
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Inhaltsverzeichnis

Seite 1 - OWNERS MANUAL

SP-12 SAMPLING PERCUSSION SYSTEM OWNERS MANUAL By Craig Anderton Version 2.3 © 1985 E-mu Systems, Inc. Scotts Valley, CA. All Rights Reserved

Seite 2 - CONTENTS

INTRODUCTION © E-mu Systems, Inc. 1985 Page 10 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com THE TRANSITORY NATURE OF SEGM

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GETTING READY © E-mu Systems, Inc. 1985 Page 11 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 1: GETTING READY 1A SET

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GETTING READY © E-mu Systems, Inc. 1985 Page 12 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1A SETUP IMPORTANT!! Before

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GETTING READY © E-mu Systems, Inc. 1985 Page 13 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1B INSTANT GRATIFICATION! Ye

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GETTING READY © E-mu Systems, Inc. 1985 Page 14 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1C BACKGROUND: THE PERFORMAN

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GETTING READY © E-mu Systems, Inc. 1985 Page 15 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1E ADJUSTING THE MIX 1. Pr

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GETTING READY © E-mu Systems, Inc. 1985 Page 16 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1F TUNING THE DRUMS/CHANGING

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GETTING READY © E-mu Systems, Inc. 1985 Page 17 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1H ACCESSING/EXITING MULTILEV

Seite 10 - INTRODUCTION

GETTING READY © E-mu Systems, Inc. 1985 Page 18 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1I ACCESSING/EXITING MULTIPI

Seite 11 - GETTING READY

GETTING READY © E-mu Systems, Inc. 1985 Page 19 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1J ACCESSING DYNAMICS (SET-U

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CONTENTS © E-mu Systems, Inc. 1985 Page 2 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com TABLE OF CONTENTS INTRODUCTION...

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GETTING READY © E-mu Systems, Inc. 1985 Page 20 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1L AUDITIONING (SELECTING) A

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GETTING READY © E-mu Systems, Inc. 1985 Page 21 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1N PLAYING BACK SEGMENTS You

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GETTING READY © E-mu Systems, Inc. 1985 Page 22 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1O SETTING TEMPO The tempo m

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GETTING READY © E-mu Systems, Inc. 1985 Page 23 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1P PROGRAMMING THE METRONOME

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 24 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 2: RECORDING SEGMEN

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 25 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2A RECORDING A SEGMENT

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 26 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2B ERASING A SEGMENT Er

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 27 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Part 1: Standard Dimensi

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 28 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Part 2: Real-Time Dimen

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 29 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2D UNDERSTANDING AUTO C

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CONTENTS © E-mu Systems, Inc. 1985 Page 3 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 1N PLAYING BACK SEGMENTS...

Seite 24 - RECORDING SEGMENTS

RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 30 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Fig. 2-3 This illustr

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 31 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2E SETTING AUTO CORREC

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 32 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com b. Change tempo by pre

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 33 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2G RECORDING A SEGMENT

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 34 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2H ERASING A SPECIFIC D

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 35 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2J COPYING AND APPENDING

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 36 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2K ADDING SWING While i

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 37 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2L SWAPPING DRUM SOUND

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RECORDING SEGMENTS © E-mu Systems, Inc. 1985 Page 38 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 2N CLEARING THE MEMORY

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 39 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 3: CREATING A SONG 3A

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CONTENTS © E-mu Systems, Inc. 1985 Page 4 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3G CHANGING THE SONG DRUM SOUND M

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 40 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3A CREATING A SONG: OVERVI

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 41 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Note: When going to song m

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 42 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3C CHAINING SEGMENTS TOGET

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 43 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3D ENDING A SONG After pro

Seite 39 - CREATING A SONG

CREATING A SONG © E-mu Systems, Inc. 1985 Page 44 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3E EDITING SONGS (STEPPIN

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 45 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3F USING REPEATS You may

Seite 41

CREATING A SONG © E-mu Systems, Inc. 1985 Page 46 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com We can simplify this by us

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 47 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 8. When you reach step 13,

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 48 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3H SETTING SONG TEMPO Each

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 49 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3I PROGRAMMING TEMPO CHAN

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CONTENTS © E-mu Systems, Inc. 1985 Page 5 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 6C INTERNAL SYNC (SYNC 1) ...

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 50 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3J JUMPING TO A SUB-SONG

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 51 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3. When the display shows

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CREATING A SONG © E-mu Systems, Inc. 1985 Page 52 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 3M EFFICIENT USE OF MEMORY

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SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 53 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 4: SAMPLING Y

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SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 54 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 4A SAMPLING: AN O

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SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 55 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 4B SETTING LEVELS

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SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 56 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 4C ASSIGNING THE

Seite 53 - SAMPLING YOUR OWN SOUNDS

SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 57 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 4E SETTING THE S

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SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 58 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 4. If you are not

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SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 59 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 4H MODIFYING A SA

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INTRODUCTION © E-mu Systems, Inc. 1985 Page 6 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com INTRODUCTION WHAT IS IT SP-

Seite 57

SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 60 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 6. Looping can b

Seite 58

SAMPLING YOUR OWN SOUNDS © E-mu Systems, Inc. 1985 Page 61 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Fig. 4-1

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 62 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 5: SAVING YOUR DATA

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 63 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 5A BACKGROUND: SAVING DAT

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 64 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com The SP-12 requires double-

Seite 62 - SAVING YOUR DATA

SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 65 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com To write-protect a casset

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 66 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 5C HOOKING UP THE 1541 DI

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 67 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Gently push the disk all t

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 68 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 5E DISK AND CASSETTE OPE

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SAVING YOUR DATA © E-mu Systems, Inc. 1985 Page 69 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Verify Sequences Disk: Ke

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INTRODUCTION © E-mu Systems, Inc. 1985 Page 7 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com WHAT IS IT? The SP-12 is the l

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 70 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 6: MIDI, SYNC,

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 71 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com OVERVIEW The SP-12

Seite 70 - MIDI, SYNC & SMPTE

MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 72 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com The following table

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 73 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 6B BACKGROUND: SYNC

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 74 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Note: If for some re

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 75 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Note: The MIDI outpu

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 76 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 6G WRITING SMPTE TI

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MIDI, SYNC & SMPTE © E-mu Systems, Inc. 1985 Page 77 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 6H WRITING A 24 PPQ

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MIXING AND PROCESSING © E-mu Systems, Inc. 1985 Page 78 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 7: MIXING AND PR

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MIXING AND PROCESSING © E-mu Systems, Inc. 1985 Page 79 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 7A MIXING AND PROCES

Seite 78 - MIXING AND PROCESSING

INTRODUCTION © E-mu Systems, Inc. 1985 Page 8 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com SP-12 GROUND RULES Here are al

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MIXING AND PROCESSING © E-mu Systems, Inc. 1985 Page 80 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com So far, that’s one ch

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APPENDIX © E-mu Systems, Inc. 1985 Page 81 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX APPENDIX A: THE ART OF

Seite 81 - APPENDIX

APPENDIX © E-mu Systems, Inc. 1985 Page 82 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX A: THE ART OF SAMPLING Re

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APPENDIX © E-mu Systems, Inc. 1985 Page 83 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Removing the ground connection def

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APPENDIX © E-mu Systems, Inc. 1985 Page 84 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com Audio “exciters”: To brighten up

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APPENDIX © E-mu Systems, Inc. 1985 Page 85 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com SAMPLING FROM TAPES Maintaining sa

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APPENDIX © E-mu Systems, Inc. 1985 Page 86 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com PART 2: MANIPULATING THE SAMPLE Pr

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APPENDIX © E-mu Systems, Inc. 1985 Page 87 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com

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APPENDIX © E-mu Systems, Inc. 1985 Page 88 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX B: UNDERSTANDING RHYTHMIC

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APPENDIX © E-mu Systems, Inc. 1985 Page 89 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX C: UNDERSTANDING TIME SIG

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INTRODUCTION © E-mu Systems, Inc. 1985 Page 9 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com SETTINGS AND VALUES There are

Seite 90

APPENDIX © E-mu Systems, Inc. 1985 Page 90 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX D: UNDERSTANDING MIDI/SMP

Seite 91

APPENDIX © E-mu Systems, Inc. 1985 Page 91 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com particular moment, thus letting yo

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APPENDIX © E-mu Systems, Inc. 1985 Page 92 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com The words of greatest interest to

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APPENDIX © E-mu Systems, Inc. 1985 Page 93 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX E: TIPS ON CREATING REALI

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APPENDIX © E-mu Systems, Inc. 1985 Page 94 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX F: TIPS ON USING CASSETTE

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APPENDIX © E-mu Systems, Inc. 1985 Page 95 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com  Identify data vocally: Since mo

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APPENDIX © E-mu Systems, Inc. 1985 Page 96 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX G: HOW THE SP-12 WORKS H

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APPENDIX © E-mu Systems, Inc. 1985 Page 97 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com APPENDIX H: SPECIAL FUNCTIONS (SET

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APPENDIX © E-mu Systems, Inc. 1985 Page 98 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 17. COPY SOUND This function all

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APPENDIX © E-mu Systems, Inc. 1985 Page 99 Enhanced by The Emulator Archive 2002 www.emulatorarchive.com 18. SWAP SOUNDS Please refer to

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